Larpventure

SO... ABOUT LARPVENTURE!

Are you ready for a larpventure?

We are starting a larp production studio based in Poland. Our goal is to bring good quality games in terms of narrative, design, production, and player experience. We also want to create a professional and empowering work environment for everybody engaged in our projects.

The dream was growing in our minds for a long time, shaped by over 15 years of larp experiences and projects we took part. The spark ignited during Portal Larp Conference 2022 in Kraków, and it's taking shape into something we think larps and larpers need since then.

Our values

passion
growth
integrity
sustainability

What is larp?

It's a more elaborate and structured format of make-believe or play-pretend. Participants role-play fictional characters and together create engaging stories through actions and choices. Larp may involve scenic locations, costumes, props and special effects to make the experience more immersive. The most important is: in larp, every character is the protagonist, and the players decide on their journey.


Larps come in many forms and shapes: two-hour freeform games without any costumes or props, weekend blockbuster larps in castles, hundreds-players battle larps, and ongoing larp series lasting for years, to name a few.


Do you want to learn more? We got you covered!

We believe that larp has a bright future

We want to change the perception of larp from silly-kids-play-in-the-woods to a taking-shape and growing industry for immersive entertainment and serious storytelling. We've witnessed, partaken and created larps that bring life-changing experiences, meaningful human connection, change of perspective, personal growth, new skills and practical knowledge.


Although the stories are fictional, experiences and emotions are real. That's why larp is such an engaging and effective way to learn new things, discover new ideas, check new approaches, make hard decisions, and face failure. Thanks to larps, we can learn from our mistakes without meeting real-life consequences.

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We take larps seriously

We created LarpVenture because we believe larps should have a longer life span and be more accessible to a broader audience. That is possible only with a professional approach to larp production, rerunning and improving the games, creating workflows and knowledge transfer. That's why we want to rerun good larps, curate new projects, design our own larps, and cooperate with other creators.


As a not-for-profit company, we are not planning to earn profit for the owners. The profits will cover all the expenses, wages and royalties, ensuring the company's sustainability and growth. And in the future, allow us to run more larps, employ more people, and organise internships.

We care for larp creators

As larp designers and producers, we believe larps can be more than just a hobby. It can be a way of life, profession and field of expertise. Yet, talented, experienced and hardworking specialists are usually not paid for their work as they would be working in their vocations in other industries. Many work after hours, under pressure, compromising their private life. They are rewarded only by larp success, their satisfaction and participants' hype. But that's not always a given. This leads to getting overwhelmed with responsibilities, frustration and burnout.


Our long-term goal is to cut down on voluntary work, create space for larpers to run their larps and eventually get paid fairly for the amount of work they do.

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We dream big but want to make it right

Since LarpVenture it's quite a complex idea, we are taking one step at a time to provide you with the best solutions we can offer to the larp community. We want to build strong foundations, figure out the right direction, plan a clear communication strategy, and embark on the people who share our vision and love for larping. Acknowledge all possible bumps and mistakes we might meet on the way.


It's the biggest larpventure we've been to so far!

Crew

Jakub Krassowski

Founder and head people person (CEO). Leads the company, takes care of strategic management, team coordination and finance.


Marcin Słowikowski

Co-founder and head marketing person (CMO). His main focus is design, communication strategy, and branding.

Meg Pomorska

Customer Service Officer. Her activities center around player wellbeing, communication and knowledge management.


Patryk Cichocki

Chief Producer and Logistics Specialist. Responsible for warehouse organization, supply and larp production.

Anna Wiśniewska

Promotion and Advertising Specialist. Manages media communication and promotional strategy.

Malwina Nowakowska

Administrative Specialist. Supports company documentation, cooperates with the accounting office.

11-14 SEPTEMBER 2025

international run

last spots available!

12-15 FEBRUARY 2026

international run

TICKET SALE 13.08.2025 8 PM CEST

5-8 MARCH 2026

international run

Join today!

20-23 AUGUST 2026

international run

more info soon